Keyframe Animation Component

Keyframe Animation Component

Keyframe animation is made and edited within the Animation. The channels and keyframes created are stored in Animation COMPs. Parameters are often animated directly from the parameter using these animation tools. The sections below describe the way to work with these tools.
Starting Out with an Keyframe Animation Component
To begin creating animation you initially need an Animation Component. Animation Components are where keyframed channel data is stored. Multiple Animation COMPs are often created throughout your project, and Animation COMPs also can be saved out and utilized in other projects.
The Animation Editor allows you to create and keyframe channels for one Animation COMP at a time. To edit an Animation COMP within the editor, right-click on component you would like to load into the editor and choose Edit Animation.
In Advanced mode, you animate each element by adding keyframes to the timeline to point where animations start and end. You edit elements at specific keyframes, and Google Web Designer creates the in-between animation.
The space between keyframes, called a span, determines the quantity of your time that every animation takes. for instance , to form an animation quicker, you ought to place your keyframes closer together. Easings allow you to change the Keyframe Animation acceleration and deceleration of a transition.
To animate a component in Advanced mode:
1. Add a keyframe by right-clicking the timeline and selecting Insert keyframe.
2. Change the element’s properties to how you would like them at the top of the animation. for instance , you’ll change the element’s position, color, or opacity, or maybe all three properties.
You can add more keyframes to string together multiple spans of animation for an equivalent element. If you would like the element to remain unchanged for a period of your time before you animate it again, add a keyframe without changing any properties.
To see the properties specified for a given keyframe, right-click the keyframe and choose Animated properties from the pop-up menu.
How to add a Keyframe Animation
There are multiple ways to feature a keyframe. On the timeline, select the layer of the element you’re animating and move the playhead to where you would like the keyframe. you’ll select multiple layers by pressing Ctrl/⌘ during selection. Then use one among the subsequent methods:
• Right-click the timeline and choose Insert keyframe from the pop-up menu.
• Press F6.
• Select Timeline > Add keyframe from the Edit menu.
If you modify an animated element’s properties when the playhead isn’t at a keyframe, Google Web Designer automatically adds a keyframe at the playhead position.
The Spline Animator defines an animation using the keyframe paradigm. the essential objective is to define each frame of the animation in terms of a comparatively small set of keyframes which indicate the position of the camera at critical portions of the animation. Each keyframe includes a keytime which orders the set of keyframes. An Keyframe Animation frame at a specific time t is then defined as some combination of the keyframe before time t and therefore the keyframe after time t. For the Spline Animator, this mix is made by fitting a cubic spline through the camera parameters of every keyframe and evaluating the resulting spline for animation frames falling between keyframes.

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